Second Life

Viewing Your Second Life Texture Cache

Posted in Second Life on October 11th, 2010 by R.O.M.E.L.O.

In Second Life, images or textures that are loaded by your preferred Second Life viewer are saved in a cache folder and I have always wondered how to view them. A texture file in the cache folder looks something like this, “0d345a06-cbf0-dbbf-eae6-d7ed1fdff4b0.texture”. The long file name is actually the texture’s UUID (or Universally Unique Identifier) […]

In Second Life, images or textures that are loaded by your preferred Second Life viewer are saved in a cache folder and I have always wondered how to view them. A texture file in the cache folder looks something like this, “0d345a06-cbf0-dbbf-eae6-d7ed1fdff4b0.texture”. The long file name is actually the texture’s UUID (or Universally Unique Identifier) and the file extension used is .texture. Unfortunately, the .texture file format is not recognized by any of the graphics editors I have installed in my computer.

View Cache Folder Textures

Now, if it is not recognized then how can I view them? The answer to the question was pretty simple. I just had to view them using the Second Life viewer. What I did is, I created a small box (1×1 meter), named it Texture Viewer and wrote a simple script that displays a texture from its UUID on all the box’s faces.

The script I used to display the texture on the box using its UUID is show below.

Texture Viewer Box

default
{
  state_entry()
  {
    llSetTexture(llGetObjectDesc(), ALL_SIDES);
  }
  touch_start(integer total_number)
  {
    llResetScript();
  }
}

I placed this script into the 1×1 meter box and ran it. Here is how I used this script to view the textures in my cache folder.

Attach to HUD's center position

  • I went to my cache folder and copied the exact name of the texture file to clipboard (ex. 1a01bdf5-8534-909f-e3e6-f24731129c80.texture)
  • In Second Life, I pasted the UUID part of the texture filename into the Texture Viewer box’s description field in edit mode and omit the .texture file extension
  • I quit edit mode and touched the Texture Viewer box to reset the script inside which also loaded and displayed the texture on the box’s faces

Texture Viewer

To get a good view of the texture, simply attach the Texture Viewer box into your HUD’s center position. It will fit the screen cleanly. From there, you can save it to your computer and crop out the unwanted parts with your favorite graphics editor.

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Of course, this process of viewing textures is very tedious but if you are lucky you might be able to view some really interesting textures with the UUIDs of the texture files in your cache folder. Below are a couple of textures that I was able to view from my cache folder’s UUID Texture Filename.

Texture from Cache UUID Texture File Name

Texture from Cache UUID Texture File Name

Try to view the textures in your Cache Folder using this simple trick. Who knows, you might find something interesting like full avatar skins or clothes.

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About The Author

Romelo Itong

My name is ROMELO ITONG and I am the author/owner of this blog. This blog will be about anything and everything. To make it short, this blog will be a general blog containing a mixed bag of subjects and topics.

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